Falloff

Mix Falloff

A new Subtract method was added to the node.

Radial Falloff

A new Radial Falloff node was added. The value of the falloff is equal to the normalized angle between the projection of two vectors on the plane defined by the inputs. The first vector is the positive x axis and the second vector is the vector in question.

Object Controller Falloff

A new Radial mode was added. The mode is identical to the aforementioned Radial Falloff where the center and normal of the plane are controlled by the location and local axis of the controller object.

A new Create Trigger operator was added in the Advanced Node Settings. The operator creates execution triggers on the input object’s transforms as needed.

Remap Falloff

A new Interpolation input was added. The remapped range will be evaluated at the input interpolation if it is not linear.