Spline nodes now return spline normals when possible. Normals, while arbitrary, are guaranteed to be sufficiently continues with low deviations for visually pleasing results.
Splines nodes can now deals with spline tilt.
A new Tilit Spline node was added. The node alters the tilt of the spline and can so in an accumulative manner.
A new Spline Per Branch option was added. It minimizes discontinuity by forming splines from branches instead of edges. A comparison between the old approach and the new option is shown in the following example.
A new Evaluate Range option was added.
This node was removed. Replaced by the Evaluate Range option of the Evaluate Spline node.
The Tilt Spline node vectorized, now it allows to set tilt of multiple splines.
A new Change Spline Direction node added that allows to switch the direction of a spline or a spline list.
A new Spline From GP Stroke node added. This allows to convert gp stroke(s) into spline(s). So with this node one can convert a gp object into a curve object.
A new Offset Spline node added. This node allows to offset location, radius and tilt of a spline with the falloff.
The node now returns an empty spline if the start and end are equal.