Generic

Viewport Input

This node was added. The node allows the user to create an interface in the 3D view-port AN menu where values can be retrieved and used in the node tree. Each node creates a collapsible box named after the label of the node, the box contain all the interface elements added in node. The added node outputs store the values that the user inputs.

Viewport Input

Triggers

Triggers have been redesigned. A new option to use a collection as the trigger property was added. In this case, each object in the collection is monitored. Additionally, it is now possible to monitor multiple properties by writing comma-separated paths. For instance, to execute the node tree whenever the location or scale of each object in the master collection change, we can add the following trigger.

Triggers

Error Messages

Error messages are now reported in a special HUD under the node instead of in-line display.

Error Message

It is now possible to search for subprograms in the search menu, where an Invoke node will be inserted.