The sound falloff node was rewritten to be real-time and flexible. Baking is no longer needed.
A new Noise Falloff node was added to allow spacial evaluation of many different types of noises. The following example illustrates the use of noise falloff.
New options added in Spline Falloff node that allows to use spline’s radius for Distance and Width of falloff.
The Remap Falloff node now allows remapping to custom ranges.