Hair Data

Description

This node converts hairs of the input particle system into splines.

Options

  • Bezier - Creates bezier splines.
  • Poly - Creates poly splines.

Inputs

  • Particle System - A particle system.
  • Use World Space - If True, splines will be in world space.

Outputs

  • Hair Splines - A spline list that contains splines that were generated from the hair of the particle system.