Object Matrix Input
Description
This node returns the transformation matrix of the input object.
Matrices are more reliable than transforms because of their different
forms and because they are always up to date even during physics
simulations.
Outputs
- World - World space transformation matrix.
- Basis - World space transformation matrix but without
constraints and parenting.
- Local - Local space transformation matrix.
- Parent Inverse - Inverse of object’s parent matrix at time of
parenting.