Bmesh From Object
This node returns a bmesh type for the input object.
- Object - An object.
- Use World Space - This option allows you to choose between local and
global coordinates space for the output vectors (vertices location).
- It is not recommended to use this node if you are not going to use Bmesh
operations and just want to get mesh data, because it is a lot slower to
create. (The Object Mesh Data node can get the same data 33x faster)
- Using Bmesh doesn’t mean that the info will be updated on the fly when you are
in edit mode editing, you will have to change to object mode to update the
edits you applied.