Mesh
Data Types
- Mesh - A data structure that represents a mesh. Mainly, it stores vertices locations and
possibly edge indices and polygon indices. Additionally, it may store custom data layers
such as UVs and vertex colors.
- BMesh - A data structure that represents a bmesh. It is like mesh, stores vertices locations,
edge indices and polygon indices but allows to do certain mesh processes e.g., recalculating normals,
remove doubles, etc.
- Edge Indices - A data structure that represents an edge. It is a tuple containing
two integers.
- Polygon Indices - A data structure that represents a polygon. It is a tuple containing
at least three integers.
Sockets
- Mesh Socket - It can intake or output the mesh(es). This socket has node link conversion
for mesh to vertices and bmesh.
- BMesh Socket - It can intake or output the bmesh(es).
- Edge Indices Socket - It can intake or output the edge indices (list).
- Polygon Indices Socket - It can intake or output the polygon indices (list). This socket
has node link conversion for polygon indices list to edge indices list.
Nodes