This node constructs a mesh-based falloff where the falloff value is the distance from the mesh surface.
- BVHTree - The BVHTree or an mesh object.
- Size - A float value which allows to change the size of the falloff.
- Falloff Width - The distance between the ones and the zeroes, can be
thought of as the slop as well.
- Fill Inside - A boolean input allows to make the falloff one inside the mesh.
- Falloff - The output falloff.