The Smooth socket of the Shade Object Smooth node now have an Is Used property, if enabled, the node will take effect, otherwise the node will be disabled and will not take effect.
The Value socket of the Object Attribute Output node now have an Is Used property, if enabled, the node will take effect, otherwise the node will be disabled and will not take effect.
The Copy Object Modifiers node was added. This node copies the modifiers of some source object into some target object. The modifiers in the target object is first cleared and is effectively overwritten.
The Update Object Matrices node was removed. The node never worked correctly and was confusing to the end user. The Evaluate Object node was added as an alternative, though its use is discouraged.
The output of the Get Selected Objects node is no longer ordered by the selection order. This is because ordering the objects was a very expensive background process.
The Evaluate Object node was added. The node force evaluate the object after changes have happened in the node tree.
A new Evaluate Object option was added. If enabled, the object will be evaluated before retrieving the target attribute.
The Object Instancer node is about 4x faster.