Shade Object Smooth


This node set the shading of the input object to smooth or flat.


  • Object - An Object.
  • Smooth - A boolean which if true will shade the object smooth and if false will shade the object flat. The socket has an Is Used property, if true the node will take effect, otherwise, the node will be disabled and will not take effect.


  • Object - The input object.


If you shaded an object smooth and it get rendered black, then its normals are null vectors and you will have to recalculate the normals using the Recalculate Normals Node.