Delay Falloff


This node creates an index based falloff that associates a float that increases as the time increases where objects at indices that are closer to zero starts increasing before those that are farther away from zero. User can control the rate of increasing relative to time and indices.


  • Time - The current time.
  • Delay - Time span between the animation start of two successive objects.
  • Duration - Time it takes for an object to reach its maximum value (1).
  • Interpolation - The output is evaluated at this input interpolation or the velocity function of the animation.
  • Offsets - When given, it specifies how much each object is offset in time.


  • Falloff - The actual falloff object.